// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : room.cell ( number : 0-511 )
// Part Cell File Name : b_tower.cel ( number : 512-1023 )

#define	MapSizeX_dep01_7	5
#define	MapSizeY_dep01_7	6

const u16 dep01_7_OutRangeCell[4] = {
0x0001,0x0001,0x0001,0x0001,
};

const u16 dep01_7_MapData[ MapSizeX_dep01_7*MapSizeY_dep01_7 ] = {
0x0728,0x072a,0x072a,0x072a,0x072c,
0x0730,0x0731,0x0731,0x0731,0x0734,
0x0738,0x0739,0x0739,0x0739,0x073c,
0x325c,0x325d,0x325d,0x325d,0x325d,
0x3264,0x3265,0x3265,0x3265,0x3266,
0x3264,0x324f,0x3257,0x3265,0x3266,
};

const MapScreenData dep01_7_map_data =
{
	MapSizeX_dep01_7,
	MapSizeY_dep01_7,
	dep01_7_OutRangeCell,
	dep01_7_MapData,
	&room_char_data,
	&b_tower_char_data
};
